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Avventura in inglese. lep:? tutto=?, cercasi DM e giocatori
view post Posted on 26/1/2009, 17:56Quote
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Eroe Epico

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ma per l'allineamento alla fine? Perchè eravamo 2 buoni vs 2 malvagi...


per la scheda invece, la parte regolistica è quasi completa, mi manca però background e descrizione (anche perchè l'allineamento influirebbe non poco :P), e appunto, come dicevo, non sono sicurissimo di riuscire a mandarla per domani, al massimo comunque mercoledì :)

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view post Posted on 26/1/2009, 19:31Quote
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Eroe Epico

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Ecco la mia scheda:

Name: Damien Keller
Player: SoulRage
Race: Human, coming from Tashluta, Tashlan
Level: Rogue 1
Alignment: NG
Age:18 years old
Sax: Male
Height: 168 cm
Weight: 63 kg
Hairs: brown, short
Eyes: brown
Size: Medium
Language: Common, Tashalan, Chondatan, Damaran, Elvish
Speed: 9 m

Abilities:
Str: 8 (0 points) = 8 [-1]
Dex: 16 (10 points) = 16 [+3]
Con: 14 (6 points) = 14 [+2]
Int: 16 (10 points) = 16 [+3]
Wis: 8 (0 points) = 8 [-1]
Cha: 14 (6 points) = 14 [+2]

Saving Throws:
Fortitude: Base [0] + Mod Con [2] = +2
Reflex: Base [2] + Mod Dex [3] = +5
Will: Base [0] + Mod Wis [-1] = -1

HP: 8 = 8
Initiative: Dex [3] + 4 [feat] = +7

Feats:
1st Level: Improved initiative
Bonus (Human): Persuasive (+2 Intimidate and Bluff)

Class features:
Sneak attack: 1d6
Trapfinding

BAB: +0 Melee: +0 Ranged: +3

TxC Crossbow; +4
damage: 1d8 / 19-20 x2 / range increment 24 m


AC: Base [10] + Dex [3] + leather armor[3] = 16
Contact 13; Flat-footed 10


EQUIPMENT:

Light crossbow (perfect): regional bonus, 2 kgs
Leather armor: 25 gp, 7.5 kgs
Thieves tools: 30 gp, 0.5 kgs
Sunrod, 1: 2 gp, 0,5 kgs
Pouch belt: 1 gp, 0,25 kgs
Backpack: 2 gp, 1 kg
20 crossbow bolts, 2 gp, 1 kg

Total: spent money 62 gp; total load 12.75 kg (light load: 13 kg)
Money left: 63 gp

SKILLs: = 48 gradi / 4 massimo [-0 malus alle prove]


- Appraise (int): 1 ranks + 3 int + 0 feat + other= +4
- Balance (dex): 3 ranks + 3 dex + 0 feat + other= +6
- Bluff (cha): 3 ranks + 2 cha + 2 feat + other= +7
- Climb (str): 0 rank - 1 str + 0 feat + other= -1
- Concentration (con): 0 rank + 2 con + 0 feat + other= +2
- Craft (int) (Calligraphy): 3 rank + 3 int + 0 feat + other= +6
- Craft (int) (Trapmaking): 3 rank + 3 int + 0 feat + other= +6
- Decipher script (int): 2 rank + 3 int + 0 feat + other= +5
- Diplomacy (cha): 2 rank + 2 cha + 0 feat + other= +4
- Disable device (int): 3 rank + 3 int + 0 feat + other= +6
- Disguise (cha): 2 rank + 2 cha + 0 feat + other= +4
- Escape artist (dex): 2 rank + 3 dex + 0 feat + other= +5
- Forgery (int): 3 rank + 3 int + 0 feat + other= +6
- Gather information (cha): 3 rank + 2 cha + 0 feat + other= +5
- Handle animal (cha): 0 rank + 2 cha + 0 feat + other= +2
- Heal (wis): 0 rank - 1 wis + 0 feat + other= -1
- Hide (dex): 3 rank + 3 dex + 0 feat + other= +6
- Intimidate (cha): 3 rank + 2 cha + 2 feat + other= +7
- Jump (str): 0 rank – 1 str + 0 feat + other= -1
- Knowledge [] (int): 0 rank + 3 int + 0 feat + other= +3
- Knowledge [] (int): 0 rank + 3 int + 0 feat + other= +3
- Knowledge [] (int): 0 rank + 3 int + 0 feat + other= +3
- Knowledge [] (int): 0 rank + 3 int + 0 feat + other= +3
- Listen (wis): 0 rank - 1 wis + 0 feat + other= -1
- Move silently (dex): 3 rank + 3 dex + 0 feat + other= +6
- Open lock (int): 3 rank + 3 int + 0 feat + other= +6
- Perform (cha): 0 rank + 2 cha + 0 feat + other= +2
- Profession [] (wis): 0 rank – 1 wis + 0 feat + other= +
- Profession [] (wis): 0 rank – 1 wis + 0 feat + other= +
- Ride (dex): 0 rank + 3 dex + 0 feat + other= +3
- Search (int): 3 rank + 3 int + 0 feat + other= +6
- Sense motive (wis): 0 rank - 1 wis + 0 feat + other= -1
- Sleight of hand (dex): 1 rank + 3 dex + 0 feat + other= +4
- Speak language (int):
- Spellcraft (int): 0 rank + 3 int + 0 feat + other= +
- Spot (wis): 0 rank – 1 wis + 0 feat + other= -1
- Survival (wis): 0 rank – 1 wis + 0 feat + other= -1
- Swim (str): 0 rank – 1 str + 0 feat + other= -1
- Tumble (dex): 2 rank + 3 dex + 0 feat + other= +5
- Use magic device (cha): 0 rank + 2 cha + 0 feat + other= +
- Use rope (dex): 0 rank + 3 dex + 0 feat + other= +3


Il background lo invio domani con PM: ho un esame domani, quindi non ho avuto modo di scriverlo, ancora!
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Edited by SoulRage - 27/1/2009, 18:15

- Non si può capire un processo arrestandolo. La comprensione deve fluire insieme col processo, deve unirsi e fluire con esso...
Aforisma mentat

DAMIEN ORSON Alleanza dei Piallatori Predoni del Caos


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You scored as Heavy Metal/Old School. You are a normal die hard metal fan, you love old school and will support metal to the death, Death to false metal and to other genres apart from metal!!! image
 
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view post Posted on 26/1/2009, 19:51Quote
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Eroe Epico

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visto che anche soulrage è buono, deduco allora che faremo un gruppo buono/neutrale :D

invece, io avevo capito che le schede si postassero tutte pubbliche; mi sono perso un post dove si diceva che il background si doveva inviare per PM?

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FONDATORE E ARCANISTA DEL FUOCO DEL CONCLAVE DETTO ANCHE SFERA (Spellcaster For Ever Run Away)
MAGO BATTE DRAGO
TUTTO SUL MAGO
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imageI Guardiani del Pentacolo, LEP 10, DM † Lamia †
Come to me, child. I'll give you a candy, LEP 1, DM Etam (scheda)

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Il Mago, il Drago e l'Arte, LEP 12
 
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view post Posted on 26/1/2009, 20:45Quote
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Eroe Epico

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ecco il mio pg, devo rivedere un po' il bg ma per il resto ci siamo.
Name: andak
Player: Andak Kayumura
Race: Half-elf
Level: ranger 1
Alignment: CB
Age:18 years old
Sax: Male
Height: 178 cm
Weight: 73 kg
Hairs: brown
Eyes: brown
Size: Medium
Language: Common, elven, Chondatan
Speed: 9 m
Coming from Moonshae Isles

Abilities:
Str: 12 (4 points) = 12 [+1]
Dex: 18 (16 points) = 18 [+4]
Con: 14 (6 points) = 14 [+2]
Int: 10 (2 points) = 10 [+0]
Wis: 10 (2 points) = 10[+0]
Cha: 10 (2 points) = 10 [+0]

Savings:
Fortitude: Base [2] + Mod Cos [2] = +4
Reflex: Base [0] + Mod Des [4] = +4
Will: Base [0] + Mod Sag [0] = 0

Life Points: 10+2ModCos=12pf
Initiative: Dex [4] + = 0

Feats:
1st Level: Tiro ravvicinato.
bonus: follow tracks (seguire tracce ).
Bonus: hated enemy (undead).

BAB: +1 Melee: +2 Distance: +5(+6 in 9 metres)

TxC Longbow; +5 (+6 in 9 metres)(75mo)
damage: 1d8 / x3 / range increment 30 m

20 arrow (perfect) (from regional equipment).
20 arrow (normal) (1mo)

TxC LongSword; +2
Damage: 1d8+1; 19-10x2; range increment \

CA: Base [10] + Dex [4] + perfect studded leather armor (from regional equipment) [4] = 18
Contact 14; Barefoot 14


EQUIPMENT:

Longbow (perfect): 75 gold 1.35 kgs
longsowrd: 15 gp
studded Leather armo (perfect)regional bonus: 9 kgs
Pouch belt: 1 gp, 0,25 kgs
Backpack: 2 gp, 1 kg
20 arrow (perfect) (from regional equipment).
20 arrow (normal) (1mo)
Heavy mimetic cape. 1 mo
Rope 15 metres, 1 mo



Total: spent money gp 96; total load (approximated) 14 kg
Left money: 120-96=24

SKILLs: = 16 gradi / 4 massimo [-0 malus alle prove]


- Balance (dex): 1 ranks + 4 dex + 0 feat + other= +5
- Climb (str): 1 rank 1 str + 0 feat + other= 2
- Handle animal (cha): 1 rank + 0 cha + 0 feat + other= +1
- Heal (wis): 1 rank 0 wis + 0 feat + other= 1
- Hide (dex): 1 rank + 4 dex + 0 feat + other= +5
- Jump (str): 1 rank 1 str + 0 feat + other= 2
- Listen (wis): 1 rank -0 wis + 0 feat + other= 1
- Move silently (dex): 2 rank + 4 dex + 0 feat + other= +6
- Ride (dex): 1rank + 4 dex + 0 feat + other= +4
- Search (int): 1 rank + 0 int + 0 feat + other= +1
- Sense motive (wis): 1rank - 0 wis + 0 feat + other= 1
- Survival (wis): 1 rank 0 wis + 0 feat + other= 1
- Swim (str): 1 rank 1 str + 0 feat + other= 2
- Tumble (dex): 1 rank + 4dex + 0 feat + other= +5
- Use rope (dex): 1 rank + 4 dex + 0 feat + other= +5

Andak Is born in Moonshae isles, a group of islands that form a roughly circular archipelago with the Sea of Moonshae in the centre. When he was a child formerly he like going through the forest and his father, an hunter, taught him the secret for became a ranger. When Andak was fifteen his father die for natural causes. His mother is poor and Andak for gain money travel through the world… His story is simple, his destiny is big.

"hana wa sakuragi, hito wa bushi"
"La forza non deriva dalle capacita' fisiche, ma da una volonta' indomita." gandhi
 
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view post Posted on 26/1/2009, 20:52Quote
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Eroe Epico

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No, il background glielo invio via PM perchè di solito, faccio così: se voglio, rivelo il mio (oscuro??) passato, altrimento, lo lascio trapelare via via che si gioca.

Per quanto riguarda l'allineamento, ho corretto quella parte, nel caso si scelga inb seguito.
Ovviamente, il background cambierà di conseguenza!

- Non si può capire un processo arrestandolo. La comprensione deve fluire insieme col processo, deve unirsi e fluire con esso...
Aforisma mentat

DAMIEN ORSON Alleanza dei Piallatori Predoni del Caos


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You scored as Heavy Metal/Old School. You are a normal die hard metal fan, you love old school and will support metal to the death, Death to false metal and to other genres apart from metal!!! image
 
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view post Posted on 26/1/2009, 21:19Quote
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Eroe

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Ora non odiatemi, vi scongiuro. Prometto che non farò nulla di questo in avventura :lol:

CITAZIONE
Language: Common,

SoulRage, dove sono gli altri? XD
CITAZIONE
Distance: +3

Ranged...
CITAZIONE
WP: 8 = 8
[...SoulRage]Life Points [...Andak]

HP...Hit Points.
CITAZIONE
Barefoot 10
[...] Barefoot 14

Ovvero a piedi nudi Damian ha CA 10 e Andak 14? FLAT-footED. :lol:
CITAZIONE
Bonus: hated enemy (undead).

Favored enemy non è un talento, è un privilegio di classe. XD
CITAZIONE
Left money:

Soldi di sinistra o Money left (soldi rimasti)?

SoulRage
CITAZIONE
Savings:
Fortitude: Base [0] + Mod Cos [2] = +2
Reflex: Base [2] + Mod Des [3] = +5
Will: Base [0] + Mod Sag [-1] = -1

Andak
CITAZIONE
Savings:
Fortitude: Base [2] + Mod Cos [2] = +4
Reflex: Base [0] + Mod Des [4] = +4
Will: Base [0] + Mod Sag [0] = 0

Saving Throws. Con, Dex, Wis.

CITAZIONE
Feats:
1st Level: Tiro ravvicinato.

Non ne sono sicuro, ma mi pare sia Point Blank Shot.


I regni di Darphia. Krusk - Jace - Kal - Lia -Derephia - Reinhold

Pozione di cura ferite leggere, 50 mo, con Dungeon Mastercard.
Spadone +1, 2350 mo, con Dungeon Mastercard.
Mantello del Carisma +2, 4000 mo, con Dungeon Mastercard.
Stupire un master patologicamente fanatico del full role con una combo pp di basso livello, non ha prezzo.

Ci sono cose che non si possono comprare. Per tutto il resto, c'é Dungeon Mastercard.
 
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view post Posted on 26/1/2009, 21:30Quote
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Eroe Epico

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Ok! Grazie delle correzioni!

Alcuni erano distrazioni da Diritto penale speciale, altre eredità dal gioco di ruolo di Star wars, vecchia edizione.

Inoltre, confermo il point blank shot!

Voto: 5-1/2!! image

- Non si può capire un processo arrestandolo. La comprensione deve fluire insieme col processo, deve unirsi e fluire con esso...
Aforisma mentat

DAMIEN ORSON Alleanza dei Piallatori Predoni del Caos


image


image
image


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image

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image

You scored as Heavy Metal/Old School. You are a normal die hard metal fan, you love old school and will support metal to the death, Death to false metal and to other genres apart from metal!!! image
 
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view post Posted on 26/1/2009, 21:37Quote
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Eroe

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CITAZIONE
No, il background glielo invio via PM perchè di solito, faccio così: se voglio, rivelo il mio (oscuro??) passato, altrimento, lo lascio trapelare via via che si gioca.

Ah, giusto. Se avete passati oscuri potete anch scegliere di non allegare il BG e mandarlo a me ovviamente.

EDIT:
CITAZIONE
Voto: 5-1/2!! image

Massì. Un 6+ per entrambi può andare. ;)


I regni di Darphia. Krusk - Jace - Kal - Lia -Derephia - Reinhold

Pozione di cura ferite leggere, 50 mo, con Dungeon Mastercard.
Spadone +1, 2350 mo, con Dungeon Mastercard.
Mantello del Carisma +2, 4000 mo, con Dungeon Mastercard.
Stupire un master patologicamente fanatico del full role con una combo pp di basso livello, non ha prezzo.

Ci sono cose che non si possono comprare. Per tutto il resto, c'é Dungeon Mastercard.
 
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view post Posted on 26/1/2009, 22:17Quote
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Eroe Epico

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ecco la scheda quasi finita
mi manca solo il background e, di conseguenza, l'equipaggiamento regionale (che potrebbe influire su qualcosina, ma in misura insignificante). Il bg comunque non dovrebbe avere niente di "oscuro" nel passato, quindi lo metterò pubblicamente senza problemi.

Se riesco domani finisco quello che rimane e edito questo post

EDIT: scheda completa

CITAZIONE
CHARACTER INFORMATION
Player’s name: Lolindir Minyatur
DM’s name: Etam
Character’s name: Anthomalos Meriloth of the Amalaster
Race: sun elf
Age: 159 years old
Gender: Male
Alignment: Lawful Neutral
Height: 169 cm
Weight: 63 kg
Hair: fair
Eye: green
Skin: bronze
Deity: Azuth
Size: Medium
Class: wizard 1 (racial substitution level elf wizard 1 [races of the wild])

ABILITIES
Strenght: 8 (base 8 [0 points]) modifier -1
Dextery: 16 (base 16 [10 points]) modifier +3
Constitution: 14 (base 16 [10 points] -2 racial) modifier +2
Intelligence: 18 (base 16 [10 points] +2 racial) modifier +4
Wisdom: 10 (base 10 [2 points]) modifier +0
Charisma: 8 (base 8 [0 points]) modifier -1

COMBAT
Hit points: 1d4 + 2 (con) +3 (toad familiar) = 4 +2 +3 = 9 hp
Initiative: +3 dex = +3
AC: 10 +3 dex = 13
AC flat-footed: 10
AC touch: 13
Fortitude saving throw: +0 (wizard base) +2 con = +2
Reflex saving throw: +0 (wizard base) +3 dex = +3
Will saving throw: +2 (wizard base) +0 wis = +2
Base attack bonus: +0 (wizard) = +0
Attack roll with perfect longbow: +0 bab +3 dex +1 perfect = +4
Damage with perfect longbow: 1d8 (critical x3, range increment 30 m)
Grapple: +0 bab -1 str = -1

RACIAL TRAITS
+2 int, -2 con
Proficiency with longsword, rapier, longbow, composite longbow, shortbow and composite shortbow
Immunity to sleep spell and effect
+2 racial bonus on saving throw against enchantment spell or effect
+2 racial bonus on Listen, Search and Spot checks
Low-light vision: can see twice as far as a human in condition of poor illumination
Right to a Search check when passes within 1,5 metres from a secret or concealed door
Automatic Languages: Common and Elven
Favoured class: wizard

CLASS FEATURES
Scribe Scroll (wizard 1st): bonus feat
Summon familiar (wizard 1st): toad familiar: +3 hp to the master, Alertness to the master, improved evasion, share spell, emphatic link, +1 natural armor adjustment, intelligence 6
Weapon and armor proficiency (wizard 1st): proficiency in club, quarterstaff, dagger, light crossbow and heavy crossbow (wizard 1st)
Generalist wizardry (racial substitution level elf wizard 1st): one extra 1st level spell in the spellbook at 1st level, one extra spell in the spellbook at each new level, one additional spell per day of the highest spell level

FEATS
1st Spell focus (evocation): +1 DC evocation spell
1st bonus (wizard 1°) Scribe Scroll: create magic scroll paying XP and gp
1st bonus (familiar) Alertness: +2 listen and spot checks

SKILS
Skill points 1° lvl: (2+INT mod) x 4 = (2+4) x 4 = 6 x 4 = 24

*Appraise: +4 int = +4
*Balance: +3 dex = +3
*Bluff: -1 cha = -1
*Climb: -1 str = -1
Concentration: +4 ranks +2 con = +6
Craft: +4 int = +4
Decipher Scripts : +4 int = +4
*Diplomacy: -1 cha = -1
*Disable Device: +4 int = +4
*Disguise: -1 cha = -1
*Escape Artist: +3 dex = +3
*Forgery: +4 int = +4
*Gather Information: -1 cha = -1
*Handle Animal: -1 cha = -1
*Heal: +0 wis = +0
*Hide: +3 dex +0 size = +3
*Intimidate: -1 cha = -1
*Jump: -1 str = -1
Knowledge (arcana): +4 ranks +4 int = +8
Knowledge (architecture and engineering): +4 int = +4
Knowledge (dungeoneering): +4 int = +4
Knowledge (geography): +4 int = +4
Knowledge (history): +4 int = +4
Knowledge (local): +4 int = +4
Knowledge (nature): +4 int = +4
Knowledge (nobility and royalty): +4 int = +4
Knowledge (planes): +4 int = +4
Knowledge (religion): +4 int = +4
*Listen: +2 ranks +0 wis +2 racial +2 alert = +6
*Move Silently: +3 dex = +3
*Open Lock: +3 dex = +3
*Performing: -1 cha = -1
Profession: +0 wis = +0
*Ride: +3 dex = +3
Search: +4 ranks +4 int +2 racial = +10
*Sense Motive: +0 wis = +0
*Sleight of Hand: +3 dex = +3
Spellcraft: +4 ranks +4 int = +8
*Spot: +2 ranks +0 wis +2 racial +2 alert = +6
*Survival: +0 wis = +0
*Swim: -1 str = -1
*Tumble: +3 dex = +3
*Use Magic Device: -1 cha = -1
*Use Rope: +3 dex = +3

*cross-class skills

EQUIPMENT
44 gp
20 arrows (weight 1,35 kg, price 1 gp)
Flint and steel (weight - , price 1 gp)
Backpack (weight 0,9 kg, price 2 gp)
Bedroll (weight 2,25 kg, price 1 gp)
Perfect longbow (weight 1,35 kg, price -) [bonus regional equipment]
Scholar’s outfit (weight 2,7 kg, price 5 gp)
Spell component pouch (weight 1,35 kg, price 5 gp)
Spellbook (weight 1,35 kg, price 15 gp)
Waterskin (weight 1,8 kg, price 1 gp)

SPELLS PER DAY + BONUS SPELLS
0 level: 3 = 3
1st level: 1 + 1 (bonus) +1 (generalist wizardry) = 3

SPELLBOOK
0 level: all
1st level: Alarm, Comprehend Languages, Expeditious Retreat, Feather Fall, Mage Armor, Magic Missile, Tenser’s Floating Disk, True Strike

PREPARED SPELL
0 level: Detect magic, Light, Read Magic
1st level: Magic Missile x2, True Strike

DC SPELL
0 level: 10 +4 (int) +0 (spell level) = 14
1st level: 10 +4 (int) +1 (spell level) = 15
+1 DC evocation spell (Spell Focus)

MOVEMENT AND CARRYING
Base speed: 9 metres
Walk: 9 m/90 m/4,5 km/36 km
Hustle: 18 m/180 m/9 km/ -
Run (x3): 27 m/270x m/ - / -
Run (x4): 36 m/360x m/ - / -
Other movement: nothing
Light load: up to 13 kg
Medium load: from 13,5 kg to 26,5 kg
Heavy load: from 27 kg to 40 kg
Lift over head: 40 kg
Lift off ground: 80 kg
Push or drag: 200 kg
Weight carried: 12,6 kg, light load

Languages: Common, Elven, Draconic, Gnome, Sylvan and Orc

BACKGROUND
Anthomalos Meriloth was born in Silverymoon from the noble elven family of the Amalaster. Because of his richness, he could always afford the best schools in the Silver Marches, and, encouraged by his relatives (his father and two of his brothers are wizards too), he studied at the University of Silverymoon and after he went for a while in Waterdeep at the Watchful Order of Magists and Protectors. But, a year ago, after this period of long studies and economic prosperity, his family went in troubles and, although conserved the title and the house, had to sell all the land and the other properties, not being able anymore to give Anthomalos the money he needed for train his magic powers. So, he chase to leave the city and travelled a lot in many country, where, for the firs times, he uses his poor spells and knowledge to get some works and earn something. But now, he would like something more…

PHYSICAL DESCRIPTION
Anthomalos Meriloth is a young sun elf quite normal in height and weight for his race. He usually wears gold and blue wizard robes, decorated with strange arcane symbols, a silver belt, a dark blue mantle and grey boots. His hair is fair, straight and not too short, and his eyes are light green.

PERSONALITY DESCRIPTION
Anthomalos Meriloth is absolutely negated for every manual, practical and physical work, such us melee combat (in range attack he is a bit skiller). Although this flaws, he shows a great intelligence.
He is inclined for hard study, and in fact he spents a lot of time reading, both magic and other kinds of books. He has also enough mastery in many other subjects he studied at the academy of magic: alchemy, astrology, languages, logic, history, mythology, philosophy, and so on.
He is a very rational and logical person, thinking the mind is the most important thing we have and the knowledge the most important thing we have to reach. Although sometimes he prayed Azuth, he is not so interested in religion, with the convinction that mortal have freedom of thinking and acting even in ethical matters, without having to follows priests’ or churches’ teachments.
He is not so talkative, and prefers meditation than conversation. He also follows very strictly all the rules of the society he lives in, believing strongly in justice.



Edited by Lolindir Minyatur - 27/1/2009, 22:11

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FONDATORE E ARCANISTA DEL FUOCO DEL CONCLAVE DETTO ANCHE SFERA (Spellcaster For Ever Run Away)
MAGO BATTE DRAGO
TUTTO SUL MAGO
DATABASE DEI LIBRI FANTASY
Save Mystra, Save the Forgotten Realms

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Dungeons & Dragons - Forum -
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Le Tre Lune
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Campagne da PG
imageI Guardiani del Pentacolo, LEP 10, DM † Lamia †
Come to me, child. I'll give you a candy, LEP 1, DM Etam (scheda)

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Il Mago, il Drago e l'Arte, LEP 12
 
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view post Posted on 26/1/2009, 22:56Quote
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Eroe

Group: Member
Posts: 2042
Location: Baone (Padova)


Status:


Eventualmente c'é pure Azuth, che tra l'altro è LN. (La butto lì...)


I regni di Darphia. Krusk - Jace - Kal - Lia -Derephia - Reinhold

Pozione di cura ferite leggere, 50 mo, con Dungeon Mastercard.
Spadone +1, 2350 mo, con Dungeon Mastercard.
Mantello del Carisma +2, 4000 mo, con Dungeon Mastercard.
Stupire un master patologicamente fanatico del full role con una combo pp di basso livello, non ha prezzo.

Ci sono cose che non si possono comprare. Per tutto il resto, c'é Dungeon Mastercard.
 
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view post Posted on 27/1/2009, 15:50Quote
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Combattente

Group: Member
Posts: 141
Location: Anticamera dell'inferno


Status:


Ecco il mio Pg scusate il ritardo
Hivon

Male Half-Elf Cleric 1
Chaotic Good
Representing Signor Tizio

Strength 10 (+0)
Dexterity 10 (+0)
Constitution 10 (+0)
Intelligence 12 (+1)
Wisdom 18 (+4)
Charisma 14 (+2)

Size: Medium
Height: 180 cm
Weight: 67 Kg
Skin: Light
Eyes: Green
Hair: Black

Domains: Chaos Magic

Energy: Positive [Healing / Turns Undead]

Total Hit Points: 8

Speed: 9m

Armor Class: 14 = 10 +3 [studded] +1 [buckler]

Touch AC: 10
Flat-footed: 14

Initiative modifier: +0 = +0 [dexterity]
Fortitude save: +2 = 2 [base]
Reflex save: +0 = 0 [base]
Will save: +6 = 2 [base] +4 [wisdom]
Attack (handheld): +0 = 0 [base]
Attack (unarmed): +0 = 0 [base]
Attack (missile): +0 = 0 [base]
Grapple check: +0 = 0 [base]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
33 lb. or less
34-66 lb.
67-100 lb.
100 lb.
200 lb.
500 lb.

Languages: Common Draconic Elven

Light Crossbow [1d8, crit 19-20/x2, range inc 80 ft., 4 lb, piercing]]

Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]

Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.]

Buckler [+1 AC; check penalty -1; hardness 10; hp 5; 5 lb.]

Feats:

Scribe Scroll

Traits:

Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise Int 1 =
+1

Balance Dex* 0 =
+0

Bluff Cha 2 =
+2

Climb Str* 0 =
+0

Concentration Con 4 =
+0
+4
Craft_1 Int 1 =
+1

Craft_2 Int 1 =
+1

Craft_3 Int 1 =
+1

Diplomacy Cha 8 =
+2
+4 +2 [half-elf]
Disguise Cha 2 =
+2

Escape Artist Dex* 0 =
+0

Forgery Int 1 =
+1

Gather Information Cha 4 =
+2
+2 [half-elf]
Heal Wis 6 =
+4
+2
Hide Dex* 0 =
+0

Intimidate Cha 2 =
+2

Jump Str* 0 =
+0

Knowledge (religion) Int 3 =
+1
+2
Listen Wis 5 =
+4
+1 [half-elf]
Move Silently Dex* 0 =
+0

Perform_1 Cha 2 =
+2

Perform_2 Cha 2 =
+2

Perform_3 Cha 2 =
+2

Perform_4 Cha 2 =
+2

Perform_5 Cha 2 =
+2

Ride Dex 0 =
+0

Search Int 2 =
+1
+1 [half-elf]
Sense Motive Wis 4 =
+4

Spot Wis 5 =
+4
+1 [half-elf]
Survival Wis 4 =
+4

Swim Str** 0 =
+0

Use Rope Dex 0 =
+0


* = check penalty for wearing armor

Zero-level Cleric spells: 3 per day

First-level Cleric spells: 2 (1+1) per day +1 from a domain:

Half-Elf:

* Immune to magical sleep

* +2 racial bonus on saves vs. enchantments

* Low-light vision (darkvision if half-drow)

* +1 racial bonus on listen, search, and spot checks

* +2 racial bonus on diplomacy and gather information checks

Cleric:

* Alignment Aura

* Spontaneous Casting (heal)

* Turn Undead (5x/day)

* High wisdom gains bonus spells daily

* Domain choices give additional abilities

Class HP rolled
Level 1: Cleric 8


Hivon's Equipment:

33 lb
10 lb
2 lb
2 lb
10 lb
2 lb

2 lb
_____
61 lb Weapons / Armor / Shield (from above)
Crossbow bolts (quiver of 10) x10
Backpack
Rations (1 day) x2
Rope (50', hempen) x1
Torches x2
Holy symbol (wooden)
Spell component pouch

Total

P.S.:non so che mettere di background

quarta edizione?
image
 
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view post Posted on 27/1/2009, 18:15Quote
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Eroe Epico

Group: Member
Posts: 4574
Location: Firenze


Status:


Ho consegnato il background! Adesso, rimando in attesa!!

- Non si può capire un processo arrestandolo. La comprensione deve fluire insieme col processo, deve unirsi e fluire con esso...
Aforisma mentat

DAMIEN ORSON Alleanza dei Piallatori Predoni del Caos


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You scored as Heavy Metal/Old School. You are a normal die hard metal fan, you love old school and will support metal to the death, Death to false metal and to other genres apart from metal!!! image
 
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view post Posted on 27/1/2009, 18:39Quote
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Eroe

Group: Member
Posts: 2042
Location: Baone (Padova)


Status:


Il bg va benissimo, SoulRage.

Scusa se chiedo, signor tizio. Il tuo chierico di che dio è?


I regni di Darphia. Krusk - Jace - Kal - Lia -Derephia - Reinhold

Pozione di cura ferite leggere, 50 mo, con Dungeon Mastercard.
Spadone +1, 2350 mo, con Dungeon Mastercard.
Mantello del Carisma +2, 4000 mo, con Dungeon Mastercard.
Stupire un master patologicamente fanatico del full role con una combo pp di basso livello, non ha prezzo.

Ci sono cose che non si possono comprare. Per tutto il resto, c'é Dungeon Mastercard.
 
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view post Posted on 27/1/2009, 20:10Quote
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Combattente

Group: Member
Posts: 141
Location: Anticamera dell'inferno


Status:


è ateo, crede soltanto nei concetti che i suoi domini esprimono (poi lo spiegherò meglio nel BG)

quarta edizione?
image
 
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view post Posted on 27/1/2009, 20:35Quote
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Eroe

Group: Member
Posts: 2042
Location: Baone (Padova)


Status:


Nonostante nei FR non sarebbe possibile?...Vabbé.

Ad ogni modo ho deciso il nome dell'avventura.

"Come to me, child, I'll give you a candy."


I regni di Darphia. Krusk - Jace - Kal - Lia -Derephia - Reinhold

Pozione di cura ferite leggere, 50 mo, con Dungeon Mastercard.
Spadone +1, 2350 mo, con Dungeon Mastercard.
Mantello del Carisma +2, 4000 mo, con Dungeon Mastercard.
Stupire un master patologicamente fanatico del full role con una combo pp di basso livello, non ha prezzo.

Ci sono cose che non si possono comprare. Per tutto il resto, c'é Dungeon Mastercard.
 
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